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0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
By Design

[Mac] DLLNotFoundException when trying to Open DLL on Mac

Scripting

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Sep 21, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

Reproduction steps:1. Open attached Project "DLL_Issues_Mac"2. Open "Assets/Scene" Scene3. Press Play Expected result: Play mode ena... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

0
votes
Fixed

[OVRPlugin 1.12] libovravatar.DLL caused an Access Violation crash on Oc...

XR SDK

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Mar 30, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1) Download and open attached project "OVRAvatar test.zip"2) Make sure Oculus and Oculus touch are connected and ... Read more

0
votes
Duplicate

Build path is set to other project's directory instead of current one wh...

Deployment Management

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May 13, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Create new Unity project.2. Go to build settings.3. Press Build.4. Notice that build directory is set to other proj... Read more

0
votes
Fixed

Growing the Frame Selection in the Profile Analyzer doesn't update the c...

Package: Profile Analyzer

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Mar 19, 2020

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Version/s: 0.6.0

How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Using the Profiler record some frames of the Editor... Read more

0
votes
Fixed

[HDRP] Changes in ray tracing properties aren't saved in certain Volume ...

Package: Scriptable Render Pipeline HD

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Nov 19, 2020

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Version/s: 10.2.0

How to reproduce:1. Open the user's attached "DxrProfileTest" project2. In the Project window select the "Test Volume" Asset3. In th... Read more

0
votes
Fixed

[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series

Package: Scriptable Render Pipeline HD

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Feb 07, 2022

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Version/s: 14.0.0

Repro steps :- Open attached project- Open scene called "SampleScene"- Build and run(Or alternatively launch de .exe in the project ... Read more

0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

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