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0
votes
In Progress

Collider is not listed when creating an action

Package: Unity Behavior

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May 01, 2025

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Version/s: 1.0.9

Steps to reproduce: Create and open a behavior graph Right-click and select "Create new > Action" Click "Next" Type anything in t... Read more

2
votes
Won't Fix

[M1] Incorrect calculation of values using multiplication with Mathf.Sqr...

Mono

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Mar 19, 2022

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Version/s: 2020.1.0a4, 2020.3, 2020.3.31f1

How to reproduce:1. Open the user attached "M1 Issue Repo Package.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode Expe... Read more

0
votes
Fixed

[UI] Disabling parent canvas allows child canvas to still render

UI

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Oct 17, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "canvas-bug"3. Select "card_inventory_page" and disable "Canvas" component... Read more

0
votes
Fixed

VFXs reimport when entering play mode if a Render Texture of dimension '...

Package: Visual Effect Graph

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Jun 01, 2021

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Version/s: 12.0.0

Repro steps:1. Open any VFX-enabled project which has some VFX assets in the Project window.2. Create a new Render Texture in the Pr... Read more

2
votes
By Design

Reflection Probes don't blend smoothly on iOS and Android

Global Illumination

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Nov 05, 2016

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Version/s: 5.4.1f1

Smooth Reflection Probe transitions do not work on iOS and Android and on the Editor when switched to these platforms. Steps to repr... Read more

0
votes
Fixed

No sRGB conversion on some Android devices when using the Universal Rend...

Package: Scriptable Render Pipeline Universal

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Mar 09, 2020

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Version/s: 8.0.1

Steps to reproduce:1. Open supplied project (BrokenGammaTest.zip)2. Build the Sample Scene on Android / Run the attacked apk3. Inspe... Read more

0
votes
Fixed

"transform.position assign attempt for 'PlayerFollowCamera' is not valid...

Package: Cinemachine

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Jan 24, 2024

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Version/s: 2.9.7

How to reproduce:1. Open the “Sandbox.zip” project2. Open the “Home“ scene3. In the Hierarchy window select Player > PlayerFollow... Read more

0
votes
Fixed

[URP] Shadows are rendered for the first cascade only when using GLES2

Package: Scriptable Render Pipeline Universal

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Apr 08, 2022

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Version/s: 10.1.0

How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more

0
votes
Not Reproducible

OSX Standalone Icon is distorted

MacOS

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Sep 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project2. Go to build settings3. Build it for MAC Standalone4. Open the built project5. Pay... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

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Mar 08, 2017

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Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more

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