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In Progress

In Progress in 1.0.X

Votes

0

Found in [Package]

1.0.9

Issue ID

BEHAVB-302

Regression

No

Collider is not listed when creating an action

Package: Unity Behavior

-

Steps to reproduce:

  1. Create and open a behavior graph
  2. Right-click and select "Create new > Action"
  3. Click "Next"
  4. Type anything in the description
  5. Click on the dropdown that appears, which says "Regular Text"
  6. Search for "Collider"

Actual results: Collider is not listed

Expected results: Collider is listed and selectable

Reproducible with versions: 
1.0.9

Tested on (OS): MacOS

Notes:

  • A workaround is to manually change it in the script, but if that is done, the "edit definition" workflow does not work for that node

Comments (2)

  1. martinemma989

    Feb 12, 2026 10:33

    With no collider options,the installation stops working while all around it seems to propagate chaos in the process. The behavior needs to be supported when technical staff come for troubleshooting by means of documentation or examples that make these things clear. Technical forums today reveal that when doing so,one cipdassignmenthelp.uk.com is what a user is seeking.

  2. jenniferjame066

    May 28, 2025 21:04

    In version 1.0.9 on macOS, the "Collider" option is missing from the behavior graph’s "Create New > Action" dropdown. This prevents users from selecting it directly and forces manual script edits, disrupting the standard workflow. At childrenpublishers.com, where we support interactive and educational children's content, this issue highlights the need for all core components to be easily accessible in the creation process to ensure smooth and efficient development.

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