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"ContextMenuItem" does not work in Derived Classes
Reproduction steps: 1. Open "ContextMenuTest.zip" project2. Open "SampleScene" scene3. Select "First" GO4. Right click on "Context M... Read more
Render texture enum can lose users data
If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more
[Mac AppStore] App gets rejected due to Fullscreen menu active for windo...
Forum post: https://forum.unity.com/threads/allow-fullscreen-switch.456681/#post-4086910 Window/Fullscreen menu item is still active... Read more
"UNITYTLS_INTERNAL_ERROR" error when sending a message to Azure IoT Hub ...
"TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR, verify result: UNITYTLS_X509VERIFY_FATAL_ERROR" when sending ... Read more
[ECS] EntityDebugger does not show Vector3 and inner struct field names,...
Steps to reproduce:1. Open user attached project2. Open test scene3. Press play4. In Entity Debugger select GLOBAL world5. Select sy... Read more
[Mac/Lin] EditorPrefs value changes are not saved after closing the edit...
To reproduce:1. Open user's attached project "testeditorprefs.zip"2. In main toolbar, go to TEST->Open Window3. Click SET to set ... Read more
Unity crashes when EntityManager.CreateEntity with MeshLODComponent is c...
How to reproduce:1. Open attached project "CreateEntityWithMeshLODComponent.zip" and scene "World"2. Enter Play mode Expected result... Read more
OnValidate() fails to recognize GameObject as Prefab when Prefab changes...
Steps to reproduce:1. Open attached project "1115486_test"2. In the Project window go to Assets folder and select TestPrefab3. In th... Read more
Lighting is cast from all LoD groups when using Progressive GPU Lightmapper
How to reproduce:1. Open user-submitted project (LoDLightmap)2. See how the light is cast on the wall Expected result: only red colo... Read more
[IParticleSystemJob] Bounding box is not recalculated after the job
Repro steps:1. Open SampleScene from the attached project2. Press pause/play to enter play while paused3. Select the Particle System... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked