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Minor spelling error: "BestFit is only suppoerted for dynamic fonts
To reproduce:1. Import font to project2. Change the import settings for a font to "OS Default" for the Rendering Mode and "Unicode" ... Read more
[Tree Creator] TreeCreator generate incorrect/dark materials when Color ...
Reproduction steps:1. Open attached project2. Delete Conifer_01_Textures folder3. Select Conifer_01 prefab and press refresh the tre... Read more
Changing animation speed in script causes quaternion to matrix conversio...
Steps to reproduce:1. Open attached project "repro_726301.zip" and load it in Unity2. Load and play scene "_scene/debugScene"3. Noti... Read more
Disconnect with 10% packet loss and Unreliable packets
With attached project, run 2 applications.It's OK one is Windows build, another is Editor play. About 10 seconds after connecting wi... Read more
[GLCORE] Using TextMesh and Native rendering plugins in same scene break...
To Reproduce: 1. Open the attached project in Editor and run.2. Observe that nothing is rendered in GameView.3. Disabling GUIText co... Read more
BaseMeshEffect mesh.colors produce wrong color
Steps to reproduce:1. Download attached project "MeshColors.zip" and open it2. Notice that image element ("BaseEffectTest") in canva... Read more
UI child elements do not update correctly when parent has nested Canvas ...
How to reproduce:1. Load the attached project, scene "test"2. Expand the GameObject "ExpandMe"3. Move the GameObject "MoveMe" around... Read more
"Screen position out of view frustum" when opening project w/ 2D camera
Steps to reproduce:1. Create new empty 2D project2. Save a scene and close unity3. Reopen the project and observe the error in conso... Read more
[ImportSettings] Crunched textures without Mip Map generation are failed...
Repro steps: 1) Open a new project and import the image file user sent(vibracion_l@2x.png)2) Click the image and in the Inspector wi... Read more
Uninformative error messages in console when running in Editor for non-s...
1. Create simple project and enable ads2. Ensure you are building for non-supported platform, e.g. Mac standalone3. Enter Play-mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used