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0
votes
Fixed

[TiltShift Shader] - SmallDiscKernel Samples Array is not used to Improv...

Image Effects

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Aug 18, 2016

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Version/s: 5.4.0f3

To reproduce the issue follow the steps: 1. Create new project 2. Import Standard Image Effects assets package 3. Open "TiltShiftHdr... Read more

0
votes
By Design

multiple light spots cause other light spots to disappear

Global Illumination

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Aug 24, 2016

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Version/s: 5.4.0p1

There are 8 identical lamps in the scene, all of them have Light (Spot) component. Only half of the lamps work. Steps to reproduce ... Read more

0
votes
Fixed

Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...

Serialization

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Aug 23, 2016

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Version/s: 5.4.0p2

Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "Crash". 3. Drag and drop game object named "PREFAB_ME" ... Read more

0
votes
Not Reproducible

AssetBundle size reduces after rebuilding it via cmd

Asset Bundles

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Aug 21, 2016

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Version/s: 5.4.0f1

How to reproduce: 1. Open the attached project 2. Copy the 001 - Bulbasaur folder under assets/crawl to somewhere else for reuse 3. ... Read more

0
votes
Fixed

Builds include the UnityEngine.xml API Documentation file.

Deployment Management

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Aug 23, 2016

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Version/s: 5.4.0p2

How to reproduce: 1. Open attached project 'xmlTest.zip' 2. Build project 3. Go to '{BuildName}_Data\Managed' directory. 4. Find 'Un... Read more

0
votes
By Design

Methods with Conditional attributes aren't fired if preprocessor identif...

Scripting

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Aug 23, 2016

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Version/s: 5.5.0a6

Steps to reproduce: 1. Open attached project "825483.zip" 2. Open scene "repro" 3. Open script Definer and notice that class define... Read more

0
votes
Duplicate

Crash!!! WebViewWindowPrivate::OnBeforeClose - Collab menu did not work

Themes

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Aug 12, 2016

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Version/s: 5.4.0f3

Collab crashes on closing the Collab Toolbar. Bad CEF cleanup? Stacktrace in editor.log ========== OUTPUTING STACK TRACE =========... Read more

0
votes
By Design

Dynamically loaded textures are displayed incorrectly in WebGL build

WebGL

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Aug 23, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open the "bug.zip" project. 2. Build "test" scene for WebGL platform. 3. Play the build 4. Wait for the text... Read more

1
votes
Fixed

UnityWebRequest lag when DNS can't resolve domain name given in url

Networking

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Aug 24, 2016

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Version/s: 5.4.0f3

We're experiencing a problem with UnityWebRequest in case when DNS can't resolve domain name given in url. If we can't connect on so... Read more

0
votes
By Design

Baked lights are emiting light like realtime until they are baked

Global Illumination

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Aug 05, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. open attached "DynamicLightingTest.zip" 2. play the scene - light turns on and off every 5 seconds Expected:... Read more

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