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[Android] On some devices view doesn't rotate to the opposite one of how...
How to reproduce:1. Open the attached project2. Build and run Main scene on device (press autorotation button and enable all orienta... Read more
[HDRP] Glitches and graphic errors in the Build when using a lot of 8k t...
To reproduce:1. Download and open a project from ownCloud - https://oc.unity3d.com/index.php/s/LlrqqsMzXFoUPz2 (password is in the e... Read more
[UIElements] TextField padding is missing on the right side when text is...
How to reproduce:1. Open attached "Bug_UIElements_Padding.zip" project2. Go to Test -> "UIElements_Padding_Bug"3. Observe TextFie... Read more
Some Pointer Event Data are set to null if getting them with OnPointerDo...
How to reproduce:1. Open the attached "case_1103075-Pointer Event Data repro" project2. Open "NewBehaviorScript3. Add a Breakpoint o... Read more
[IL2CPP] Build fails with abstract methods and generics
Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: project successfully... Read more
[Android] "Preserve framebuffer alpha" flag always shows the phone backg...
Steps to reproduce:1. Open user attached project2. Make sure that Preserve Framebuffer Alpha is enabled3. Build & Run to an Andr... Read more
[IL2CPP] Build fails with C# plug in which has nested pointer
Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: project successfully... Read more
[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...
How to reproduce:1. Open user-submitted project (EditorCrashReproduce)2. Enter Play Mode Expected result: the Editor doesn't crashAc... Read more
Particles get out of Particle System bounds when using Texture Sheet Ani...
How to reproduce:1. Open attached project ("case_1107722-ParticleBug.zip")2. Open the test scene ("SampleScene")3. In the Hierarchy,... Read more
2D Collider editing resets after making changes to it when in a Prefab mode
Steps to reproduce:1. Open attached project "2DCollidersBUG.zip"2. Open "Human" prefab in the Hierarchy window3. Press on "Edit Coll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open