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Screen.fullScreenMode is broken on Windows Standalone
Build and run the attached project. Try all four buttons - Windowed: does nothing - MaximizedWindow: switches to FullscreenWindow in... Read more
Single Pass Rendering Camera Target Eye does not target properly
Steps to Reproduce: 1) Open the attached project and run the TargetEye Scene 2) Set VR enabled, OpenVR SDK, and set single pass rend... Read more
[Gear VR | SPS] Crash when changing Anti Alias value via API
1. What happened Gear VR player crashes when Anti Alias sampling is changed via script if Single Pass Stereo is used. If Multi Pass... Read more
Lightweight SRP and Lightweight SRP VR templates don't build on UWP
It fails with these errors: Shader error in 'Hidden/LightweightPipeline/ScreenSpaceShadows': unsupported shader api at /ProgramData... Read more
[UWP] Input field's blinking cursor position can't be change on devices ...
Steps to reproduce: 1. Download 1002834_repro.zip 2. Switch to UWP 3. Build project 4. Open the project in VS and deploy to device ... Read more
[Video] Buffer overflow warning when we change playback speed of video p...
To reproduce: 1. Open the QA's attached project 2. Load the WebM file in the Video Player 3. Go to Playmode 4. Increase the Playback... Read more
Layout cannot be saved if its name contains '/' or '\'
To reproduce: 1. Create a new project 2. Select Window-> Layouts-> Save Layout 3. Save layout with a name that contains slash or bac... Read more
[Scripted Importer] Editor crash on mono_object_unbox when reimporting a...
Steps to reproduce: 1. Open the attached project "ImporterCrash.zip" 2. RMB on "Asset" -> Reimport 3. Observe the crash Reproducibl... Read more
[VCS] Changes made by other user using same workspace appear in version ...
Steps to reproduce: 1. Create two users using same workspace (userA and userB) 2. Create Project1 project in workspace and enable V... Read more
[TestRunner] GameObjects created during Unity Tests Runner tests are not...
To reproduce: 1. Download attached project "Test1.zip" and open in Unity 2. Click File > New Scene Note: Observe that Scene is name... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1