Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0b7
Issue ID
1024480
Regression
No
[TestRunner] GameObjects created during Unity Tests Runner tests are not removed in the Untitled scene
To reproduce:
1. Download attached project "Test1.zip" and open in Unity
2. Click File > New Scene
Note: Observe that Scene is named as "Untitled"
3. Click Window > Test Runner
3. Press "Run All" button in Test Runner
4. Observe that, "New Game Object" created while running Tests does not get deleted when execution of all Tests are finished
Notes:
- This issue appears on Windows and OSX
- If you run Test when "SampleScene" or your created scene is open, then everything is fine
Reproduced on Unity 2017.2.2p3, 2017.3.2f1, 2017.4.1f1, 2018.1.0f1 and 2018.2.0b1
Cannot reproduce this issue on Unity 2017.1 because Test Runner does not detecs Tests
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MSAA warnings are thrown when custom post-processing is used and the Scene contains transparent GameObjects
- Texture looks point-sampled when Mipmap Streaming is enabled
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
Add comment