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Internal error: NavMeshQuery has already been cleaned up but not deregis...
Reproduction steps: 1. Open "580179 - 2018_12_06_KM.zip" project2. Open "Entry" scene3. Find "Kingmaker" GO in the Hierarchy window4... Read more
Editor crashes with FindDataSource using CommandBuffer.DrawMeshInstanced...
How to reproduce:1. Open attached project "DrawMeshInstancedCrash"2. Enter Play Mode---------------Observe the crash Reproduced with... Read more
Gfx.WaitForPresent / Gfx.WaitForPresentOnGfxThread huge spikes in Profil...
Steps to reproduce:1. Open a new project2. Turn off vSync (Project Settings > Quality > Other > VSync Count > Don't Sync... Read more
[iOS] Frameworks location is ignored when building Xcode project
To reproduce: 1. Download attached project “CHECKING.zip" and open in Unity2. Open “SampleScene” scene3. Observe that the iOS Framew... Read more
[Mono][IL2CPP] builds fail with unknown arguments when Managed Stripping...
Steps to reproduce:1. Open user attached project2. Build the game with managed stripping level enabled Expected result: the game bui... Read more
ProBuilder window close any other active pop-up, e.g. Texture picker whe...
To reproduce:1. Open attached project2. Open the Texture picker, e.g. click the Albedo map picker on a Material3. Make sure Texture ... Read more
Editor crashes with UnityScene::AddRootToScene when calling PrefabUtilit...
How to reproduce:1. Open attached "SteelFlood" project2. (if saving scene window opens while loading, enter any name and hit Save)3.... Read more
Gizmos are not drawn in order by distance to the camera when drawn using...
How to reproduce:1. Open the "DrawGizmoRepro.zip" project2. Observe the Cyan sphere gizmos (drawn in OnDrawGizmos event function) fr... Read more
[IL2CPP] Building fails when a project contains Pro Builder package
How to reproduce:1. Create a new Unity project2. Using Package Manager, install "Pro Builder" package (tested using version 3.0.9)3.... Read more
Canvas Group Alpha does not affect nested Canvas UI elements when used i...
How to reproduce:1. Download, extract and open attached project (1109916repro.zip)2. Open 'SampleScene'3. Modify Canvas Group Alpha ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open