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[WSA] Missing "wifiControl" in Capabilities for UWP
Steps to reproduce: 1. Create a new Unity project 2. Switch platform to Windows Store 3. Click on "File" -> "Build Settings" 4. Clic... Read more
OnApplicationQuit is not called when stopping playmode with another scen...
How to reproduce: 1. Open user's project 2. Open Scene1 3. Play the scene 4. Stop the scene Expected result: "Quit!" text printed i... Read more
[Android] [LTSRP] Pressing the square "recent apps" button when the app ...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure only Vulkan Graphics API is set in the Player Set... Read more
[HDRP] Objects with Overlapping UVs cause view to Flicker when moving th...
How to reproduce: 1. Open the attached "Flickering Repro" Project and open the "AfterGlow_Part_03" Scene 2. In the Scene View Hold t... Read more
[UIElements] Implicit type casting not supported when implemented in gen...
[UIElements] Implicit type casting not supported when implemented in generic class in 2018.2 Steps to Reproduce: 1. Create a new pr... Read more
Inconsistent zoom out behavior when trying to edit object's collider
How to reproduce: 1. Open attached project ("Case_1023162_Collider.zip") 2. Select "Square" in the Hierarchy 3. In the Inspector pre... Read more
[IL2CPP] Null Pointer dereference crashes when deserializing Dictionary ...
When using a BinaryFormatter to deserialize a Dictionary that contains a generic struct type whose type parameter is a class, in an ... Read more
Null reference exceptrion when displaying a generic menu with a delay
To reproduce: 1. Open the project, attached by the user (Layout Exception.zip) 2. Go to Test -> Window 3. Press Test button 4. Wait... Read more
Font Viewer doesn't work when called from Unity
To reproduce: 1) Open attached project 2) Find Assets/GoogleVR/Fonts/Roboto-Medium.ttf 3) Open it in Files manager (outside of Unity... Read more
Dragging scene view camera while in orthographic view with tile pallete'...
To reproduce: 1. Open the project, attached by the tester (tilemapPerformance.zip) 2. Open the "SampleScene" scene 3. Change the Sc... Read more
All about bugs
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Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1