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0
votes
Fixed

"NullReferenceException" is thrown when creating a Node from the Output ...

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Oct 17, 2023

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Version/s: 2022.3.11f1, 2023.3.0a11

How to reproduce:1. Open the attached project "IN-57478.zip"2. Open Assets/New Shader Graph.shadergraph3. Create an Integer Node in ... Read more

1
votes
Fixed
8
votes
Fixed

Long IL2CPP build time when project has a .ufbx library wrapper

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Feb 21, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

Reproduction steps:1. Open the attached “repro_IN-92400“ project2. Change the “Scripting Backend“ to “IL2CPP” (“Edit → Project Setti... Read more

0
votes
By Design

Project cannot be favorited while a project is being opened

Package: Hub

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Oct 11, 2023

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Version/s: 3.5.2

How to reproduce:1. Open Hub2. While opening a project, click the Star icon for favoriting projects Actual result: The project is no... Read more

0
votes
Fixed

[HDRP] "Implicit truncation of vector type" warning in DefaultFogVolume ...

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May 12, 2025

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Version/s: 6000.2.0b1, 6000.3.0a1

Steps to reproduce: Create a new Unity project using the HDRP template Find and select DefaultFogVolume shadergraph in package files... Read more

0
votes
Fixed

Burst error BC1003 is thrown when Burst compiles

Package: Burst

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Jan 17, 2025

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Version/s: 1.8.18

How to reproduce:1. Open the “IN-91465_repro“ project2. Observe the Console Expected result: Errors are not thrownActual result: BC1... Read more

0
votes
Fixed

[HLSLcc] Tilt Shift set to high quality causes a big performance drop

OpenGL

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Mar 16, 2016

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Version/s: 5.4.0b10

Reproduction steps:1) Open attached project "MYMMO"2) Open scene "Main"3) Enter play mode4) Try changing Tilt Shift quality from Hig... Read more

1
votes
Fixed

UnsafeUtility.AlignOf<T>() reports incorrect value for Explicit layout s...

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Jun 15, 2023

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Version/s: 2022.3.2f1, 2023.1.0f1, 2023.2.0a20

Reproduction steps:1. Open project “AlignOfBugReport.zip”2. Enter Play Mode and observe “Align of test struct: 4” text displayed in ... Read more

0
votes
By Design

Unity process uses GPU Engine "GPU [n] - Copy" when two monitors are plu...

Graphics Device Features

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Nov 11, 2021

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Version/s: 2020.3, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps:1. Set up two monitors plugged into the discrete GPU and two monitors plugged into the integrated GPU2. Set a hor... Read more

1
votes
Fixed

Custom timeline markers do not display cinematic content when the Player...

Package: Timeline

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May 06, 2025

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Version/s: 1.8.8

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/prototypeScene1.unity” Scene3. Enter the Play Mode4.... Read more

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