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0
votes
Fixed

[Tilemap] After exiting Playmode the "Active Tilemap" resets to default,...

2D

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Jan 11, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "TilemapDeselected.zip" project2. Open "Test" scene3. Select "Tilemap B" as the "Active Tilemap" in the ... Read more

0
votes
Fixed

"Unloading broken assembly AML.Engine.dll, this assembly can cause crash...

Scripting

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Jan 11, 2019

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Version/s: 2018.3.0a4, 2018.3.1f1, 2019.1.0a1

Reproduction steps: 1. Open "AMLTestProject.zip" project2. Reimport "AML.Engine"3. Notice an error in the Console window ("Unloading... Read more

0
votes
Fixed

Null Reference Exception in UI elements when switching VFX graph

Package: Visual Effect Graph

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Jan 11, 2019

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Version/s: 4.6.0

Repro:- download attached project- keep the VFX Editor docked as is in the project- open the Portal VFX graph- switch to scene view-... Read more

0
votes
Fixed

No way to add a new Packed Assets Group in the Addressables window when ...

Package: Addressables

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Jan 11, 2019

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Version/s: preview - 0.5.3

How to reproduce:1. Create a new project2. Add 'Addressables System' package in the Package Manager3. Go to Window -> Asset Manag... Read more

0
votes
Won't Fix

"ContextMenuItem" does not work in Derived Classes

Scripting

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Jan 11, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "ContextMenuTest.zip" project2. Open "SampleScene" scene3. Select "First" GO4. Right click on "Context M... Read more

0
votes
Fixed

Render texture enum can lose users data

Graphics - General

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Jan 11, 2019

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Version/s:

If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more

0
votes
Fixed

[Mac AppStore] App gets rejected due to Fullscreen menu active for windo...

MacOS

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Jan 11, 2019

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Version/s: 2018.3.0f2

Forum post: https://forum.unity.com/threads/allow-fullscreen-switch.456681/#post-4086910 Window/Fullscreen menu item is still active... Read more

0
votes
Fixed

"UNITYTLS_INTERNAL_ERROR" error when sending a message to Azure IoT Hub ...

Scripting

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Oct 21, 2018

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Version/s: 2018.2.0a5, 2018.2.13f1, 2018.3.0a1

"TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR, verify result: UNITYTLS_X509VERIFY_FATAL_ERROR" when sending ... Read more

0
votes
Fixed

[ECS] EntityDebugger does not show Vector3 and inner struct field names,...

Package: Entity Component System (ECS)

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Dec 05, 2018

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Version/s: 0.0.12-preview.13

Steps to reproduce:1. Open user attached project2. Open test scene3. Press play4. In Entity Debugger select GLOBAL world5. Select sy... Read more

0
votes
Fixed

[Mac/Lin] EditorPrefs value changes are not saved after closing the edit...

Themes

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Dec 18, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

To reproduce:1. Open user's attached project "testeditorprefs.zip"2. In main toolbar, go to TEST->Open Window3. Click SET to set ... Read more

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