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New Input System cannot retrieve devices in Start() method when used in ...
To reproduce:1. Open attached project ("case_1239007.zip")2. Build and run WebGL build3. Focus browser window and press 'a' keyboard... Read more
[2D IK] Some of the Animations break when in Play Mode
How to reproduce:1. Open up user attached project2. Enter Play Mode3. Move the player and observe its animations Expected result: An... Read more
[Profile Analyzer] Percent symbol cut off in Mean frame contribution whe...
Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. In Profile Analyzer window, load "cap1.pdata" from "cap1.zip"3. ... Read more
"A Native Collection has not been disposed, resulting in a memory leak" ...
How to reproduce:1. Open user-submitted project (SpriteShapeLeak.zip)2. Open the SampleScene3. Enter Play Mode4. Check the Console w... Read more
GUI Text Field and Text Area use the Editor themed background when it is...
How to reproduce:1. Open user-submitted project (New Unity Project)2. Open the SampleScene3. Inspect the GUISkin.guiskin - its Text ... Read more
[Themes] Components of a gameObject are not displayed in Inspector if it...
If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more
[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...
How to reproduce:1. Create a new project2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->T... Read more
[Preset] Some Project Settings are changed without being applied when ed...
How to reproduce:1. Open attached "Presets" project2. Select "PlayerSettings" Preset in Project window3. In the Inspector expand Oth... Read more
[Output] Setting a property to `none` does not unassign its last value.
Repro steps:1. Add a default particle system to the scene2. Open the VFX and in the output set it's texture to None3. Observe that t... Read more
Animation window drop-down menu doesn't show all Animation Clips when th...
To reproduce:1. Open attached project ("case_1238839.zip")2. From Hierarchy select 'Test' Game Object3. In Animation window select d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled