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[MixedMode] Mixed mode shadows do not mix properly between static and re...
Steps to reproduce:1) Open the attached project.2) Open scene 'main'.3) In the Lighting tab, press 'Build'. - The scene consists of ... Read more
[UIElements Runtime/UI Toolkit] UI Builder label is blurry and there are...
How to reproduce:1. Open user's attached "TestPerformance.zip" project2. Open "SampleScene" Scene (Assets/Scenes)3. Open the Game vi... Read more
Unity reports incorrect Textures size in the editor.log after building o...
To reproduce: 1.Download and open attached project.2.Select texture "texture" and notice that it's size is 1.3 Mb.3.Go to File->B... Read more
SUCCEEDED(hr) error message after editor regains focus
1. open succeded scene2. expend canvas and select button3. hit the color widget in image script to change its color4. hit the color ... Read more
UnityWebRequest high CPU usage when using it in editor
Reproduction steps:1. Open "Case.zip" project2. Open "UnityWebRequest" window from "Windows" menu3. Click "New Web request" button.4... Read more
[iOS] Frame skipping on iOS11 devices
The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10).Devices, where the p... Read more
Editor is lagging when modifying material properties
How to reproduce:1. Open attached "ForgottenPlayhouse" project2. Select "cardboardwall1" material under Assets/Materials/Cardboard/C... Read more
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more
[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...
How to reproduce:1. Open the "IN_45267" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
Editor crashes when examinating values in debugger with .NET 4.6
Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size