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116
votes
Fixed

Materials lose reference to textures if loaded from Asset Bundles

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Aug 26, 2015

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Version/s: 5.1.3f1

How to reproduce: 1. Open attached project2. Open scene Scenes/AtlasedSpriteParticleTest.unity3. Go to Build/AssetBundle4. Play the ... Read more

29
votes
Fixed

UnityWebRequest high CPU usage when using it in editor

Networking

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Jul 18, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open "Case.zip" project2. Open "UnityWebRequest" window from "Windows" menu3. Click "New Web request" button.4... Read more

12
votes
Fixed

OnApplicationQuit method is called before Application.wantsToQuit event ...

Scripting

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Jul 06, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open user's attached "quit_test 2019.4.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Exit Play Mod... Read more

31
votes
Fixed

Unity outputs a warning in a Windows 64bit Standalone Player when using ...

Shaders

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Dec 08, 2018

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Version/s: 2018.3.0b4, 2018.3.0b11, 2019.1.0a1

To reproduce:1. Open attached project2. Build & Run a Windows 64bit Standalone Player3. Open player log file "C:\Users\%UserName... Read more

24
votes
Won't Fix

Part of memory usage is shown as "Unknown" in the Memory Profiler when t...

Package: Memory Profiler

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Aug 05, 2024

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Version/s: 1.1.0

How to reproduce:1. Open a new project2. Make sure the Memory Profiler package is added (WIndow → Package Manager)3. Open the attach... Read more

116
votes
Fixed

[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...

Core Runtime

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Jul 05, 2023

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Version/s: 2022.3.19f1, 2023.2.7f1, 2023.3.0b5

How to reproduce:1. Open the "IN_45267" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more

12
votes
Fixed

Editor crashes when examinating values in debugger with .NET 4.6

Mono

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Jul 04, 2017

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Version/s: 2017.1.0f1

Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more

15
votes
Fixed

Crash in GenerateCombinedDynamicVisibleListJob

Deployment Management

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Feb 19, 2017

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Version/s: 5.5.1f1

To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more

14
votes
Fixed

Editor is lagging when modifying material properties

Graphics - General

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Oct 27, 2018

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Version/s: 2018.3.0b7

How to reproduce:1. Open attached "ForgottenPlayhouse" project2. Select "cardboardwall1" material under Assets/Materials/Cardboard/C... Read more

31
votes
Fixed

LOD Group renderers incorrectly retain their asset path when instantiate...

Asset - Database

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more

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