Search Issue Tracker
Missing icon for UnityEngine.PlaymodeTestRunner
Steps to reproduce : - create a new game object - go to Add Component - select Scripts -> UnityEngine.PlaymodeTestRunner and notic... Read more
Missing icon for Holo Lens Input Module
Steps to reproduce : - create a new game object - go to Add Component - select Event -> Holo Lents Input Module and notice the mis... Read more
Missing icon for AR
Notes: Missing in the following builds: -2017.1 -5.6 -5.5 Steps to reproduce : - create a new game object - go to Add Component ... Read more
Missing icon for UnityEngine.Advertisments
Steps to reproduce : - create a new game object - go to Add Component - select Scripts -> UnityEngine.Advertisments and notice the... Read more
Missing icon for UnityEngine.Purchasing
Steps to reproduce : - create a new game object - go to Add Component - select Scripts -> UnityEngine.Purchasing and notice the mi... Read more
[iOS] RenderTexture applied to camera becomes black with objects using G...
When using RenderTexture on camera and there are scene objects using GrabPass shader, the RenderTexture becomes black. Even with AA ... Read more
[UWP] Huge performance drop when switching to landscape mode on UWP10 de...
Steps to reproduce: 1. Open attached project "performancetest.zip" 2. Build for WSA Universal 10 SDK 3. Deploy on a Windows Phone 10... Read more
Microsoft Speech Recognition doesn't work in 64-bit editor
To reproduce: 1) Make sure you have Windows Speech Recognition set up 2) Open attached project and scene 3) Open the script and unco... Read more
Realtime directional light with shadows causes extra rendering pass on o...
To reproduce: 1) Open attached project and scene 2) Open Game Tab and Stats window in it 3) Select light in Hierarchy 4) Toggle enab... Read more
[GI] [Emission] DynamicGI.SetEmissive ignores emission map
To reproduce: 1) Open attached project and 'test2' scene 2) Play it Expected: Both on left and right sides left cube must be lit by... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime