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Assembly Definition files aren't being picked up on the new platform
When switching from PC to another build, Console throws a bunch of missing references in scripts. It's as if the Assembly Definition... Read more
Context menu is disarranged when pressing right mouse button on the Hier...
To reproduce: 1. Make sure you are using 4k display; 2. Create a new project; 3. Right-click on the Hierarchy window to open the Co... Read more
Editor gets into an infinite refresh loop when using packages with cache...
Reproduction steps: 1. Run Cache Server 2. Create a New Project 3. "Editor" -> "Preferences" -> "Cache Server" 4. "Cache Server Mod... Read more
[LWRP-VR] RenderViewportScale makes wrong camera frustum in Lightweight ...
Using the Lightweight Render Pipeline for VR with a scene that adjusts XRSettings.renderViewportScale via script causes the camera v... Read more
[Ubuntu 17.10] il2cpp.exe fails when building for WebGL
To reproduce: 1) Create new project 2) Build for WebGL il2cpp.exe will fail during the build process Reproduced in 2017.3.0f1, 201... Read more
Selecting new color picker in a gameObject component makes the "Add Comp...
1. Open attached project 2. Select Main Camera 3. Click on Fog Color to open color picker 4. Add Component button falls out of place... Read more
[Shortcut Manager] Scene view fly mode gets stuck if you hold shift and ...
1. Enter Unity and right click on scene view. 2. You can use WASD to move/fly around. 3. Shift + WASD moves faster. 4. If you click... Read more
[Package Manager] New packages are not shown, Package Manager UI can not...
Steps to reproduce: 1. Start a new project 2. Open Window -> Package Manager 3. Observe that the update button is not present and so... Read more
[Test Runner] PlayMode tests not storing results if "Maximize On Play" s...
How to reproduce: 1. Open the "Playmode Tests.zip" project 2. Open the Test Runner 3. Select PlayMode tests 4. Make sure the Game wi... Read more
[Linux] Editor crashes when trying to build an WebGL version
Editor crashes when building for WebGL with following in the log: Reloading assemblies after script compilation. Begin MonoManager ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1