Search Issue Tracker
ScrollRect, GridLayoutGroup and an empty child makes the scene dirty whe...
How to reproduce:1. Open attached project "ScrollRectGridSetsSceneDirty.zip" and scene "DirtyScene"2. In Hierarchy, observe scene Ex... Read more
Invalid kernelIndex errors appear in the console when playing a tutorial...
These errors appear in the console when following the Creator Kit: Puzzle tutorial, or making a new project with the 3d with extras ... Read more
Command line testing in batchmode with legacy -runEditorTests is not equ...
How to reproduce:1. Download tester-submitted project (MainProject.zip)2. Make sure the Library folder is not present in the root pr... Read more
Exceptions when dragging window tabs next to package manager
Dock the Package Manager in a window group with several windows.Activate the Package Manager windowActivate another window in the sa... Read more
Unity 2018.4.16 & up does not correctly support HoloLens2's HolographicS...
1. What happenedThe support to have Unity continue to render the application when HolographicSpace.UserPresence = PresentPassive and... Read more
[ShaderGraph] Regression: Having Main Preview be Hidden can soft lock al...
Reproduction steps: (Just the Master Preview)1) Create a new Shader Graph2) Disable the Main Preview (Just the Master Preview - Keep... Read more
Profile Analyzer selection keyboard shortcuts are aligned to the left wh...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Package Development] Changes are not saved when the package description...
How to reproduce:1. Open the attached UVoronoi.zip2. Go to Window/Package Manager and select Uvoronoi package and press Pencil icon ... Read more
Script using System.IO.Compression has errors until other blank file is ...
How to reproduce:1. Open the attached Temp.zip project2. Go to the project window/Assets/Editor3. Select Blank.cs and drag it to the... Read more
[HDRP] Refraction breaks on samples material ball after moving
1) Open the scene2) Move a refractive ball (notice refraction breaks)3) Undo or move using transform to put it back to the exactly s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument