Search Issue Tracker
Shadow caster cannot set culling in "Deferred" rendering path
Reproduction steps: 1. Open "TestHair.zip" project2. Look at the "Quad"/"Quad1" in the Scene view and the Game view Expected Result:... Read more
MecanimDataWasBuilt() Error when calling playableOutput.SetSourcePlayable()
Steps to reproduce:1. Open User-supplied project2. Play the Scene Expected: no errorActual: "Assertion failed: Assertion failed on e... Read more
Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity
To reproduce:1. Open attached project2. Exit the project Actual result: Unity editor crashes on exitExpected result: Unity editor sh... Read more
Scene View and Game View are out of sync when using animated Material wi...
How to reproduce:1. Open user's project2. Open Scenes > SampleScene3. Focus on "Quad" and inspect Game View and Scene View Expect... Read more
Editor crash on (KERNELBASE) RaiseException when re-enabling Image Target
How to reproduce:1. Open the attached project ("ARAssetBundleLoad.zip")2. Open the "Prefabs/SampleScene" scene3. Enter the Play mode... Read more
Android build fails when keystore or key password uses non-ASCII characters
How to reproduce:1. Create a new project2. Switch platform to android3. Go to Player Settings -> Publishing settings4. Open keyst... Read more
Crash when attempting to undo an "apply" action to an upgraded disconnec...
Unity will crash when a user attempts to undo an "apply" action to an upgraded disconnected prefab. To reproduce:1) Download + open ... Read more
Animated objects return to their original coordinates for a single frame...
Steps to reproduce:1. Open users attached project2. Open SampleScene which is in Assets->Scenes2. Press Play Expected results: Ga... Read more
[ShaderGraph] Tangent Vector Node has 3 Outputs even though it's a Vector4
Steps to reproduce:1. Create a new Unity Project using Lightweight RP (Preview) Template2. Create a new PBR Graph Shader3. Double cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size