Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0a4
2018.3.0f1
2019.1.0a1
Issue ID
1109118
Regression
Yes
Animated objects return to their original coordinates for a single frame when switching between Timelines
Steps to reproduce:
1. Open users attached project
2. Open SampleScene which is in Assets->Scenes
2. Press Play
Expected results: GameObject is changing its position according to the Timeline when switching between Timelines
Actual results: GameObject goes back to the original spawning point (0,0,0) for 1 frame in the Animation when switching between Timelines
Reproducible with: 2018.3.0a4, 2018.3.0f2, 2019.1.0a11
Not reproducible with: 2017.4.16f1, 2018.2.18f1, 2018.3.0a3
Note: Fixed in 2018.3.3f1, 2019.1.0b2, 2019.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Readme” Asset is unreadable in the Inspector window when switching Editor Theme to Light
- “NullReferenceException” error thrown when switching Editor Theme to Light if “Unity Version Control” tab is enabled
- A Warning is displayed in the Inspector when a Mesh with any Material is added as a Terrain Detail
- [Android][Vulkan] Memory leak when playing and stopping a video using the Video Player on some devices
- Caret moves by a character when typing "." and any number into 'Grid and Snap' toolbar's input field
Add comment