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1
votes
Won't Fix

[Win8.1+IE11] content doesn't recover leaving fullscreen

Webplayer

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Jul 29, 2015

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Version/s: 5.1.0f3

-e: see title, after leaving fullscreen content windows is just a grey area -repro:--get standard assets package from Asset Store--b... Read more

0
votes
Fixed

[iOS] Can't build if there are white-spaces in xcode project folder name

iOS

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Jul 29, 2015

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Version/s: 5.2.0b4

You'll get a similar error after linking phase, if there are any whitespace in the xcode project path: /Users/paulius/Downloads/Ligh... Read more

7
votes
Fixed

[Deployment Management] Editor log doesn't show assets in resource folde...

Deployment Management

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Jul 17, 2015

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Version/s: 5.1.2f1

1) Open attached project (not in original submission)2) Build for any target3) Look at Editor log where summary of sizes is printed.... Read more

0
votes
Fixed

[Preview] Small resolution lightmaps in lightmap preview are dislocated ...

Global Illumination

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Jul 22, 2015

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Version/s: 5.2.0b4

To reproduce:1. Open attached project2. Bake scene 13. Open Lighting > Lightmaps4. Check out the preview5. Notice cramped lightma... Read more

1
votes
Fixed

'yield return WWW.LoadFromCacheOrDownload' of a local uri of a non-exist...

iOS

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Jul 24, 2015

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Version/s: 5.1.2p1

How to reproduce: 1. Open attached project2. Open scene runScene.unity3. Build to iOS and run- Note that the output is ### Before ##... Read more

0
votes
Fixed

Selecting an option in the menu bar crashes Unity

Editor - Other

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Jul 29, 2015

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Version/s: 5.2.0b4

How to reproduce: 1. Open a new project2. Select any option in the menu bar- Unity crashes at: #0 0x007fff901c00dd in objc_msgSend#1... Read more

0
votes
Fixed

[Adreno][OpenGLES2] Shader Calibration Scene does not work with OpenGLES...

Android

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Jul 30, 2015

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Version/s: 5.2.0b5

Shader Calibration Scene does not work with OpenGLES2 on Adreno devices: everything is rendered black. Read more

0
votes
Won't Fix

[Managed Plugins] Interdependent DLLs have to be in the same folder

Mono

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May 11, 2015

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Version/s: 5.0.1p1

Reproduction steps:1. Open attached project "SameFolderDllTest"2. There are two dlls in the asset folder Test1 & Test2, which co... Read more

0
votes
Fixed

[Input System] Mouse click/key press event is not captured when a projec...

Input

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Jul 30, 2015

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Version/s: 5.2.0b5

In a particular scenario, input events are not captured. Opening a project with input events from inside unity using Open project me... Read more

0
votes
Fixed

[Resource busy:: Mac] Opening new project throws "Resource busy" dialog ...

Editor - Other

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Jun 18, 2015

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Version/s: 5.2.0a3

On Mac, every time a project is opened using the "open project" option a dialog pops up: Resource busy Steps to repro:- Launch unity... Read more