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[Improved prefabs] User isn't notified when a reference from scene canno...
User isn't notified when a reference from scene cannot be applied to prefab from the override window or right-clicking to the compon... Read more
[iOS] An App won't be automatically deployed to Device when building pro...
To reproduce: 1. Start Unity and open and create a New Project2. Switch Platform to iOS3. Press Unity > Preferences... and select... Read more
[LWRP][Android] App fails to launch on Linear color space with 8.0 Andro...
Steps to reproduce:1. Open user attached project2. Build and run on Android 8.0 device with Adreno GPU- Observe that the app does no... Read more
[XR][GearVR] GrabPass does not function properly when using GearVR and S...
How To Reproduce:1) Create a new Android project.2) Enable XR and put Oculus as the only item in the XR SDK list.3) Add the appropri... Read more
[Cinemachine] Cinemachine logo doesn't appear beside the MainCamera obje...
Cinemachine logo doesn't appear in the hierarchy beside the Main Camera object. Only happens in a fresh project. For some reasons, t... Read more
[UWP] Player is not deployed correctly through "Build and Run" and cause...
When choose to Build And Run for UWP build, the final Player has trouble to launch correctly.The window flickers in and out several ... Read more
Editor crashes with "The file 'MemoryStream' is corrupted'" Fatal Error ...
Repro steps:1. Open user attached project2. Open scene "Game Lobby" Actual: A Fatal Error is thrown Reproducible with: 2018.3.0a6, 2... Read more
Build fails when Unity Recorder plugin is present in the project
Repro steps:1. Create a new project2. Install the Unity Recorder plugin3. Build for Android/iOS/WebGL Actual: Build fails Reproducib... Read more
Input of left and right arrow keys cannot be used for navigation when op...
To reproduce:1. Open any project2. Open any object picker (ex.: from created material)3. Try navigating the Object picker window wit... Read more
Editor resumes when re-enabling breakpoint while debugging in Visual Stu...
Steps to reproduce:1. Open users attached project2. Go to Edit -> Preferences -> External Tools -> External Script Editor a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes