Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1118096
Regression
No
Scene is marked as unsaved when TextMeshPro UGUI is nested within multiple layout groups
How to reproduce:
1. Download, extract and open attached project '1118096repro'
2. Open 'SampleScene'
Expected results: SampleScene is not marked as unsaved since the project has just been opened
Actual results: SampleScene is marked as unsaved
Reproducible with: 2017.4.20f1, 2018.3.5f1, 2019.1.0b3, 2019.2.0a5
Note: In some versions it takes 2 times to save for the scene to be marked as saved.
Note 2: Between the two layout groups there needs to be an image component.
Comments (1)
-
king_hiflyer
Jan 27, 2022 13:04
It's not the end of the world but it is actually fairly annoying when switching back and forth between editor and Unity, for example when running tests. Every time you get back to Unity you need to save the scene before you can run your tests.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder
Resolution Note (2019.2.X):
low priority and minor or cosmetic issues. likely won't fix.