Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2017.4.X, 2018.3.X, 2019.1.X
Votes
0
Found in
2018.1.0a4
2018.3.0f2
Issue ID
1121995
Regression
Yes
[IL2CPP] il2cpp::metadata::Il2CppTypeHash::Hash crashes Player on OnCollisionEnter2D
To reproduce:
1. Download attached project “My First Unity Project.zip" and open in Unity
2. Open "Main" scene
3. Change Platform to Standalone, iOS or Android
4. Change Scripting Backend to IL2CPP
5. Build and Run project
6. Wait while "Bird" gameObject drops on the ground
Expected results: Player does not Crash
Actual results: Player Crashes
Notes:
- This issue appears on Windows Standalone, macOS Standalone, iOS, and Android (IL2CPP)
- This issue does not appear on Editor
- This issue does not appear if Scripting Backend is Mono
- On Unity 2018.1 I get another Stack Trace
- Stack Traces are shared in Comments section
- Could not check for regression on Unity 2018.1.0a3 because Unity Editor on opening becomes corrupted
Reproduced on Unity 2018.1.0a4, 2018.1.9f2, 2018.2.20f1, 2018.3.4f1, 2019.1.0b2 and 2019.2.0a3
Not reproduced on Unity 2017.4.19f1, 2018.1.0a2
Regression on Unity 2018.1.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
mikael_lingongames
Apr 15, 2019 12:18
Is there a possibility this bug would be fixed also for 2018.3? Updating to a 2019.2.0 alpha version is not possible for most projects.