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Unity crashes in GUIStyle::Draw by renaming asset folder's
Steps to reproduce: 1. Open the attached project. 2. Go to 'Project' window and try renaming asset folder's After renaming some as... Read more
[graphics] CommandBuffer.DrawRenderer crashes if material is null (from ...
[Also check case 813052 and case 797906 when resolving this] Steps to reproduce the issue: 1. Open attached project. 2. Open scene ... Read more
Crash in UnityEngine::Animation::SetBoundCurveFloatValue when selecting ...
To reproduce: 1. Open attached project 2. Select m_rig_e_gen_step_back_TEMP animation clip in project view 3. Editor crashes Read more
Key frame selection selects adjacent object's keys if the objects are na...
How to reproduce: 1. Open the attached project and a "test" scene in it. 2. In Hierarchy window under the Canvas element select "sc... Read more
[Android][iOS] After calling Resources.UnloadAsset asset is not loaded a...
Steps to reproduce: 1) Download attached project 'unloadAssets.zip' and open in Unity. 2) Build and run scene on a device. 3) Click... Read more
[Windows][ColorPicker][Hi-DPI] doesn't select pointed colors when displa...
Reproduction steps(GIFs attached): 1. Click the Windows logo key on the keyboard. 2. Go to "Settings > System > Display". 3. Drag th... Read more
Deep Profile option affects performance even when profiler isn't recording
Steps to reproduce: 1. Open attached project 2. Open scene "PrefabVSScriptableObject/TestGetComponent" 3. Open profiler and disable... Read more
[BakedGI] Doubling light intensity while upgrading project from Unity 4 ...
Steps to reproduce: 1. Open attached project using Unity 4 2. Open scene "inter", select "Spotlight" and notice that it's intensity... Read more
Lightmap fails to bake and errors appear when creating lightmap system
Steps to reproduce: 1. Open attached project 2. Open scene "inter" 3. Build lightmap 4. Notice that beking is stuck at 3/11 Creatin... Read more
[HLAPI] Host migration does not sync/disables currently spawned objects
Steps to reproduce: 1. open attached "networkHosting-Tol.zip" 2. build for standalone 3. run 3instaces (can be editor, makes no diff... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects