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Crash when using certain uninitialized AnimatorControllerPlayable methods
How to reproduce:1. Download, extract and open user's attached project (Crash.zip)2. Open 'SampleScene' scene3. Enter play mode-- ob... Read more
[IL2CPP] Null exception is thrown at GetOrCreateManager<EntityManager>()
Steps to reproduce:1. Download 1086610_repro.zip2. Build project for Standalone with IL2CPP backend3. Run player Expected results: N... Read more
Rendering a scene with a Skinned Mesh Renderer without an Animator compo...
How to reproduce:1. Open the attached project2. Enter Play Mode Expected result: Allocator errors should not be shown.Actual result:... Read more
[Improved Prefab] Inspector and hierarchy window does not update after c...
Inspector and hierarchy window does not update after clicking documentation icon in prefab override window. Even when new GameObject... Read more
Grabing and Docking an UI tab next to itself, makes it or other tabs big...
Reproduction steps: 1. Create a New Project2. Drag the Hierarchy tab next to itself Expected Result: It docks and replaces itselfAct... Read more
Cannot add a script to an object when the script has precompilers inside...
How to reproduce:1. Open attached project "repro_1099297"2. Try to add a test script from the project view to GameObject inside the ... Read more
The Manual mode is stuck when changing "DirectorUpdateMode" to manual in...
How to reproduce:1. Open attached project "Playables Update Mode Bug.zip" and scene "SampleScene"2. Enter Play mode3. In the Hierarc... Read more
[Scene View] Zooming out in scene view is no longer limited.
Infinite zooming out is possible by mouse scroll which makes Scene grid, game objects, and gizmos disappear. Steps to repro: 1. Crea... Read more
[OpenGL] GameObjects blink for a split second on standalone with GPU Ins...
Repro steps:1. Open QA attached project "repro_1101341"2. Build and Run3. Play Actual: Notice the flickering of the screen for a spl... Read more
Editor crashes upon entering the playmode when the graphics API is set t...
Steps to reproduce: 1. Download the attached project and open 'scene'2. In the Player settings, make sure that the graphics API is s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open