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1
votes
Won't Fix

Deactivating an object which has a Rigidbody triggers unnecessary check ...

Physics

-

Feb 13, 2018

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Version/s: 2017.1.1p2

Reproduction steps: 1. Open the attached project "Test.zip"; 2. Open TestScene.unity; 3. Enter a play mode; 4. Toggle the Sphere gam... Read more

0
votes
Fixed

Excessively high CPU usage when profiling editor after pausing the game

Profiling

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Feb 16, 2018

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Version/s: 2018.1.0b7

Steps to reproduce: 1. Open PROJECT_NAME 2. Select the "Application (Main Client)" and make sure that the selected backend is BACKEN... Read more

1
votes
Fixed

[IL2CPP] Android application performance is decreased on newer Unity ver...

Mobile

-

Feb 26, 2018

-

Version/s: 2017.2.0f3, 2017.3.1f1

Steps to reproduce: 1) Download user's attached project 2) Open downloaded project with Unity 2017.3.0p4 or older 3) Build and run t... Read more

0
votes
Fixed

[OSX] Editor crashes on exporting and saving .unitypackage

Packman

-

Feb 27, 2018

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Version/s: 2018.1.0b8

[OSX] Editor crashes on exporting and saving packages. Unity keeps hanging in processes and Bug Reporter is not called. To repro:... Read more

0
votes
Fixed

SpriteRenderer leaks memory when changing sliced sprite's size

2D

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Feb 27, 2018

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Version/s: 2017.3.1f1

Steps to reproduce: 1. Download 1006814_repro.zip and open "test" scene 2. Enter play mode 3. Open Profiler window 4. Select Memory ... Read more

0
votes
Won't Fix

[Android] Cardboard SDK crashes when switching back to VR mode

XR SDK

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Feb 27, 2018

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Version/s: 2017.2.0b1, 2017.3.0f3

To reproduce: 1. Download attached project "Apps vrv prod 29 11 2017 5.6.2.zip" and open in Unity 2. Build and run the project on a... Read more

0
votes
Fixed

VSCode can't start debugger when Unity Hub is running

Hub

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Feb 27, 2018

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Version/s: 2018.1.0b8

When starting a debug session in VSCode it will try to attach itself to the Unity process. It does this by looking for a process nam... Read more

10
votes
Fixed

[iOS][TileMap] Tilemap.SetTile() does not set tiles on iOS platform

Mobile

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Feb 27, 2018

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Version/s: 2017.3.1p1

Reproduction Steps: 1. Open User's project 2. Run "TestScene" 3. Notice Unity logo 4. Build and deploy to an iOS device 5. Notice th... Read more

0
votes
Fixed

Await tasks are not finished if Timescale = 0

Scripting

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Feb 27, 2018

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Version/s: 2017.3.1p1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Check "PauseGame" 4. Press "Trigger task" Expec... Read more

0
votes
Fixed

Particles with Shape Texture are not rendered when in built project

Visual Effects - Legacy

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Feb 28, 2018

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Version/s: 2018.1.0b9

To reproduce: 1. Open my attached project 2. Enter Play mode to make sure particles are visible when in Editor 3. Build and run for ... Read more

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