Search Issue Tracker

0
votes
Fixed

Icons in the Project Broswer don't resize properly

Scene Hierarchy

-

Mar 01, 2018

-

Version/s: 2018.2.0a2

Steps to reproduce : - create a few new assets in the Project Browser - use the slider to resize the icons and notice that some of... Read more

1
votes
Won't Fix

When Android build platform is selected, editor unexpectedly attempts to...

XR SDK

-

Mar 01, 2018

-

Version/s: 2017.3.1p3

To reproduce: 1. Open attached project; 2. Open Build Settings (Ctrl + Shift + B or File > Build Settings...); 3. Select PC, Mac & L... Read more

0
votes
Fixed

Animator's transition doesn't change condition's type when Float/Int/Boo...

Animation

-

Mar 01, 2018

-

Version/s: 2017.2.0f3

How to reproduce: 1. Open attached project "Case_1008518-project". 2. Open Scene1. 3. Press on Cube and open Animator window. 4. Cre... Read more

0
votes
Won't Fix

IEnumerable<T>.Contains(null) returns False when Array has a null object...

Mono

-

Mar 01, 2018

-

Version/s: 2017.3.1f1

Steps to reproduce: 1. Open attached “ContainsNull.zip” Unity project 2. Open “Default” scene 3. Enter Play mode 4. Observe Console ... Read more

0
votes
By Design

UI elements with ContentSizeFitter get misplaced

uGUI

-

Mar 02, 2018

-

Version/s: 2017.3.1p1

Reproduction steps: 1. Open the attached project "WorldSpaceText.zip"; 2. Open the main.unity scene; 3. Enter a play mode. Expected... Read more

0
votes
By Design

Emission value field is missing from the Material settings

Themes

-

Mar 02, 2018

-

Version/s: 2018.1.0a6, 2018.1.0b9

To reproduce: 1. Open a new project 2. Create a new Material 3. Select it and check the Inspector tab Expected result: The Emission... Read more

1
votes
Fixed

Assertion ''(int)indices[kStaticLightmap] + staticOffset >= 0' is shown ...

Progressive Lightmapper

-

Mar 02, 2018

-

Version/s: 2018.1.0b10, 2019.3.0a1

Steps to repro: 1. Create a new project; 2. Add a cube gameobject; 3. Mark the cube as static in the Inspector; 4. In the Lighting ... Read more

0
votes
Won't Fix

Depth render texture dissapears in OnRenderImage() or OnPostRender() on ...

Post Processing

-

Mar 02, 2018

-

Version/s: 2017.3.0p1

To reproduce: 1. Open attached project; 2. Open "test" scene (you'll see 3 game objects: Cube references a depth render texture in ... Read more

10
votes
Fixed

[UnityTestRunner] -editorTestsFilter & -editorTestsCategories command li...

Unity Test Runner

-

Mar 02, 2018

-

Version/s: 2017.2.0b2, 2017.3.1p1

Steps to reproduce: 1. Extract attached project 2. Open Unity with arguments (Edits below) 3. Observe the TestResults file (TestResu... Read more

0
votes
Fixed

UnityEngine.XR.InputTracking events do not report some nodes and fire ev...

XR SDK

-

Mar 03, 2018

-

Version/s: 2017.1.0f0, 2018.2.0a1, 2018.2.0a3

Note: This issue first regresses in 2017.1.0b7. In this editor, UnityEngine.XR does not exist yet - it is still named UnityEngine.V... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.