Search Issue Tracker
By Design
Votes
0
Found in
2017.3.1p1
Issue ID
1008747
Regression
Yes
UI elements with ContentSizeFitter get misplaced
Reproduction steps:
1. Open the attached project "WorldSpaceText.zip";
2. Open the main.unity scene;
3. Enter a play mode.
Expected results: both text lines should be shown in the game view.
Actual results: only the line in the top which is without ContentSizeFitter is shown in the game view.
Reproduced on: 2017.3.1p1, 2017.3.1p3, 2018.1.0b10, 2018.2.0a3.
Not reproducible on: 2017.3.1f1, 2017.2.1p4, 2017.1.3p2.
By Design: Calling RectTransform.ForceUpdateRectTransforms after changing the 3D position is a workaround for this issue.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment