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Inspector window breaks if selected component has a missing script when ...
Steps to reproduce: 1. Create new project 2. Create new script and attached it to game object in Hierarchy 3. Delete script in Proje... Read more
[Grahics-General] The font name is not getting updated, on changing "Fon...
The font name is not getting updated, on changing "Font Names" property from the inspector. Steps to repro: 1. Open attached projec... Read more
Unity cannot find the UNITY_SHADOW_COORDS macro under 2017.2
Steps for reproduction: 1) Open the `OrientationCrash` project below 2) Observe the errors in the console 3) UNITY_SHADOW_COORDS mac... Read more
UnauthorizedAccessException when script updater tries to update non chec...
Steps to reproduce: 1. Set up perforce server and workspace 2. Add attached project to workspace 3. Open it using unity 2017.1.1f1 ... Read more
Build fails when the Editor files are in the same Assembly Definition as...
To reproduce: 1. Open the project, attached by the tester (New Unity Project.zip) 2. Build the project for PC standalone Expected:... Read more
[UnityTestRunner] NUnit tests in a DLL stored under an Editor folder are...
How to reproduce: 1. Open up the terminal (or command line for Windows). 2. Run the command <Path_To_Unity> -batchmode -projectPath ... Read more
Changes in the Inspector values cause "Time.deltaTime" to 'stutter'/be i...
Reproduction steps: 1. Open "MinimalRepro.zip" Project 2. Open "Main" Scene 3. In the Hierarchy window select the "Main Camera" 4. E... Read more
[UI] Parent object Layout Group changes the Child object elements (posit...
Steps to reproduce: 1. Open user attached project 2. Go to Canvas -> Panel -> Bottom 3. Disable the Horizontal Layout Group 4. Obser... Read more
Call to IPGlobalProperties.GetActiveUdpListeners() returns correct IP bu...
To reproduce: 1. Open the project, attached by the tester (PortNumberWrong.zip) 2. Open the "SampleScene" scene 3. Enter Play mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map