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[Performance] Memory leak when pausing billboarded particles in editor p...
Repro steps:1. Add a default particle system in the scene2. (Optional) Increase the emission rate and max particle cap to make the l... Read more
Custom mouse cursor does not appear in WebGL builds
How to reproduce:1. Open the project attached by the user (UnityHungryGuppy.zip)2. Open the "HGLevel" Scene, run it3. Notice how the... Read more
[MacOS][LWRP] Editor freezes after changing Camera's "Viewport Rect" values
Reproduction steps: 1. Create a New Light Weight RP Project2. Upgrade the LWRP through the package manager to '4.1.0-preview'3. Sele... Read more
[IL2CPP] Certain LINQ query operation return null
Steps to reproduce:1. Download attached project2. Build a "scene" for the Standalone platform3. Launch player Expected results: oper... Read more
Project settings window does not update the default presets until you cl...
Project settings window does not update the default presets until you click in it 1 Doc the project settings window below the inspec... Read more
[AMD Radeon only] CullResults.CreateSharedRendererScene Prevents SceneLo...
We're breaking down a common reported problem "SceneLoadAsync is not Async" https://fogbugz.unity3d.com/f/cases/845531/ to attempt t... Read more
[AMD Radeon only] Shadows.PrepareShadowMap Prevents SceneLoadAsync from ...
We're breaking down a common reported problem "SceneLoadAsync is not Async" https://fogbugz.unity3d.com/f/cases/845531/ to attempt t... Read more
Editor windows layout is being saved/loaded incorrectly when saving undo...
Steps to repro:1. Create a new project2. Organize windows on an external monitor, as shown in "beforeLoad.png"3. Save the layout4. L... Read more
[IL2CPP] AOT exception is thrown when using a dynamic delegate call
Steps to reproduce:1. Download 1097010_repro.zip2. Build project for Standalone with IL2CPP backend3. Launch the build app. Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”