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If system time is moved forward and then back, execution stops
To reproduce: 1. Open attached project 2. Open the scene "BugTime" 3. Play it 4. Change the system time to a few days later 5. Bring... Read more
Crash in CollectObjectHierarchyWithHideFlagFilter if GameObject is delet...
Crash in CollectObjectHierarchyWithHideFlagFilter GameObject is deleted in OnWillSaveAssets callback while ReplacePrefab is called o... Read more
No tooltip for 'Baked Shadow Angle' on the light inspector.
No tooltip for 'Baked Shadow Angle' on the light inspector. This is a non-obvious setting so it would be useful. Read more
[Android] Crash on VR mode
Steps do reproduce: 1) Download attached project 'vr_mainframe_proj.zip' and open in Unity. 2) Build and run project on a device.... Read more
[UWP] App doesn't detect that location service got enable if app is star...
Steps to reproduce: 1. Build project for UWP 2. Disable location service in system settings 3. Run app and press start. It says l... Read more
Frame debugger does not highlight UI GameObjects in hierarchy
Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce: 1. Open attached project 2. In frame debu... Read more
[Android][iOS] Normalmap scale is ignored on mobile devices
Steps to reproduce: 1) Download attached project 'delme012345.zip' and open in Unity. 2) Build and run project on a device. 3) ... Read more
[Performance] Changing text color through animation is extremely slow co...
To reproduce: 1. Open attached project 2. Open the profiler 3. Open the scene "Scene_With_Issue" 4. Play the scene 5. Press one of ... Read more
NamedPipeClientStream freezes/crashes editor when entering or leaving pl...
Steps to reproduce: 1. Launch ConsoleApplication release 2. Open unity project 3. play scene 'Main' 4. stop and enter play mode for ... Read more
[WSA] Universal 8.1 with generated C# projects fails to deploy
Steps to reproduce: 1. Open any project 2. Build WSA Universal 8.1 SDK project with enabled C# projects 3. Open VS solution and try ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup