Search Issue Tracker
[WSA] LightmapSettings is null error
On WSA 8.1 platform with 5.3.5p6 getting "LightmapSettings is null" error. Regression in 5.3.5p6. Previous versions work fine. Not ... Read more
Texture flickers on mesh with 2 materials while object is not in 0.0.0 p...
Steps to reproduce: 1) Download attached project " BugTest.zip " and open in Unity. 2) Open scene "FlickeringBug". 3) In Hierarchy ... Read more
[Android]Very long build times in Android due to assets in 'Resources' f...
To reproduce: 1) Create new project 2) In Resources folder, fill it with a lot of Assets 2) Build it for Android on 5.2 and 5.3 - no... Read more
[UNET] Client stops receiving some of the messages from server when conn...
Steps to reproduce: ! I would advise following attached repro video instead of steps 1. open attached project 2. build and run 3. s... Read more
[WSA] SerializationBinder missing from mscorlib
Unable to build Universal 10 with .NET scripting backend, "SerializationBinder" missing from mscorlib. Repro steps: 1. open project... Read more
[SinglePassStereo] Refracted object seems to move as you turn your head
Using a DK2 headset with Single-Pass Stereo enabled stationary objects seen through refractive glass appear to move coincident with ... Read more
[SinglePassStereo] GUI elements only appear in right eye using SPS
With Single-Pass Stereo enabled GUI Text and GUI Texture objects only appear in the right eye in a DK2 headset. Read more
[SinglePassStereo] SPS only renders into one eye when GUI elements are used
Split screen stereo in Game view only shows a single eye's viewport for scenes that contain a GUI Texture or GUI Text when Single-Pa... Read more
SceneManager.SetActiveScene doesn't work inside the SceneManager.sceneLo...
Steps to reproduce: 1. Open attached "case_810327 repro" project 2. Open "One" scene 3. Play in editor 4. Observe console Results: ... Read more
[iOS] Game crashes when triggering events
Steps to reproduce: 1) Open the attached project. 2) Deploy to a device via Xcode. 3) Launch the app. 4) Enter the helicopter miniga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view