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Particle trails snap to new place when switching simulation space during...
-e: see title and gif below -repro: --open attached project --open test scene --play test scene --select the trails example (bottom... Read more
[Android] Unity does not recognise the OBB File if it is downloaded/copi...
Steps to reproduce: 1) Download attached project ' obb-Test.zip' and open in Unity. 2) Make sure 'split application binary' is en... Read more
5.5 crashes while rendering, on DX11 with WebGL gfx emulation when using...
How to reproduce: 1. Open the attached project in Unity 5.4 2. Open car_configurator scene and disable model 3. Save the scene 4. Op... Read more
[iOS] Crashes when Screen.Orientation is set in the code
Reproduction steps: 1. Open the "stripped" attached project. 2. Build and and run the only scene on iOS. 3. Application crashes(Logs... Read more
crash in mono_class_init using reflection to get an item from a dictiona...
Steps to reproduce: 1. open attached project "repro.zip" 2. open scene 'Main' 3. start and stop play mode repeatedly (usually two ti... Read more
[VR] If Unity audio is disabled, error "VR: Error setting active audio o...
Steps to reproduce: 1) Create new Unity project. 2) Import OculusUtilities.unitypackage (found here: https://developer3.oculus.com/d... Read more
[SpeedTree][Regression] Wind animates speedtrees when toggling some Terr...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Extract attached package; 4. Open scene 'SpeedTreesAnimatedWhenChangingVie... Read more
[OSX][Retina] If editor is on Retina Screen Color Picker fails to track ...
Reproduction Steps: 1. Create Project 2. Create UI/Image object 3. Place Editor on Retina display 4. Click Color Picker (little pipe... Read more
[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce: 1) Open attached project 2) Make sure it's set as Development Build and auto attaches to Profiler 3) Build and run on ... Read more
Texture quality differs between Unity 4 and Unity 5 when downscaling
How to reproduce: 1. Open both attached projects on appropriate versions 2. Open 'test' scenes 3. Compare texture visuals between 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used