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[iOS] Debug build using Google Snappy package crashes with IL2CPP
Steps to reproduce: 1) Open the attached project. 2) In Build Settings, select 'Debug' under 'Run in Xcode as' (Important!). 3) Buil... Read more
Crash in certain situations using Graphics.DrawMesh at runtime in Shader...
Steps to reproduce -------------------------------- 1) Open project "CrashRepro" 2) Select platform that you are going to deploy to ... Read more
[Shaders] Transparent shader writes into DepthNormals texture, because m...
Reproduction steps("video" attached): 1. Open attached project. 2. Select "Assets/Art/Transparent_Writes_Normals.mat". 3. Notice it ... Read more
Unremovable entry from the internal array in the material using Debug mode
Reproduction steps(GIF attached): 1. Open attached project. 2. Select "Assets/Art/Transparent_Writes_Normals.mat". 3. Change to Debu... Read more
Game Window and Scene Window Compute Screen-space Differently
How to reproduce: 1. Open the attached project and run the game in the Editor. 2. Click "Level Editor", choose Boss.xml and press ... Read more
Shaders lost from standard water asset
Steps to reproduce: 1) Download attached project "New Unity Project2.zip" and open in Unity 5.3.x version. 2) In Project tab, click... Read more
SpeedTree trunks lose hue randomly
Reproduction steps: 1. Open attached project 2. Open scene "trunk_hue_bug" 3. Move camera and look at tree trunk - the hue of it cha... Read more
Unity Freezes while recompiling the script
To reproduce the issue follow the steps: 1. Go to Windows tab and open REX extension 2. Play scene 3. Write any expression into REX ... Read more
Error when instantiating a prefab from an asset bundle that contains scr...
Repro steps: -------------------------- 1) Open project "UnloadMultiplatformTest" 2) Set build target to the one you will test (repr... Read more
iPad gyro data breaks when switching between view modes
How to reproduce: 1. Open attached project 2. Build to iOS and run - Make sure the app is launched in Landscape mode 3. Tilt the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects