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[Visual Effect Graph] Creating a VFX while using Legacy Render Pipe Sett...
Reproduction steps: 1. Open "PackageManagerBroken.zip" project2. "Hidden/VFX/System 1/Quad Output" -> "Compile and show code"3. E... Read more
[Android] On some devices view doesn't rotate to the opposite one of how...
How to reproduce:1. Open the attached project2. Build and run Main scene on device (press autorotation button and enable all orienta... Read more
[HDRP] Glitches and graphic errors in the Build when using a lot of 8k t...
To reproduce:1. Download and open a project from ownCloud - https://oc.unity3d.com/index.php/s/LlrqqsMzXFoUPz2 (password is in the e... Read more
[UIElements] TextField padding is missing on the right side when text is...
How to reproduce:1. Open attached "Bug_UIElements_Padding.zip" project2. Go to Test -> "UIElements_Padding_Bug"3. Observe TextFie... Read more
Some Pointer Event Data are set to null if getting them with OnPointerDo...
How to reproduce:1. Open the attached "case_1103075-Pointer Event Data repro" project2. Open "NewBehaviorScript3. Add a Breakpoint o... Read more
[IL2CPP] Build fails with abstract methods and generics
Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: project successfully... Read more
[Android] "Preserve framebuffer alpha" flag always shows the phone backg...
Steps to reproduce:1. Open user attached project2. Make sure that Preserve Framebuffer Alpha is enabled3. Build & Run to an Andr... Read more
[IL2CPP] Build fails with C# plug in which has nested pointer
Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: project successfully... Read more
[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...
How to reproduce:1. Open user-submitted project (EditorCrashReproduce)2. Enter Play Mode Expected result: the Editor doesn't crashAc... Read more
Particles get out of Particle System bounds when using Texture Sheet Ani...
How to reproduce:1. Open attached project ("case_1107722-ParticleBug.zip")2. Open the test scene ("SampleScene")3. In the Hierarchy,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it