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"Invalid AABB b0" errors are shown when ParticleSystem.Emit is called
To reproduce: 1. Open the project, attached by the user (Killme.zip) 2. Open the "Scene" scene 3. Enter Play mode 4. In Game, press... Read more
PackedMemorySnapshot: "delegates" field missing in "MulticaseDelegate" type
Steps to reproduce: 1. Open user attached project 2. Click Mainmenu > BugReport > Open TestCode Window 3. Click "Capture Memory" but... Read more
Keyboard navigation UnityEditor.IMGUI.Controls.TreeView becomes unrespon...
Steps to reproduce: 1. Open user attached project 2. Click Mainmenu > BugReport > Open TestCode Window 3. Click Window > Profiler 4.... Read more
Unity animations are not blending correctly when they are mixed with Ani...
How to reproduce: 1. Open given Unity project 2. Enter "NoMixer" scene 3. Enter Play Mode 4. Press Spacebar -- Character animation i... Read more
Using 'Forward Add' shadow rendering mode produces irrelevant syntax error
How to reproduce: 1. Open Unity 2. Create a new project 3. Import tester-submitted shader (Test.shader) 4. Inspect shader syntax err... Read more
Changing the path of an asset is not recognized as a change on some Buil...
Steps to reproduce: 1. Download and open the attached project 2. Make sure you are on the same platform as the assetbundle build tar... Read more
[iOS] Display.SetResolution silently fails during first frame
Steps: 1. Build and run attached project ("DisplayManagerFail.zip") for iOS (iPad mini recommended) Expected: resolution is set to... Read more
System.Runtime.Serialization.Formatters needs to be included, when inclu...
Steps to reproduce: 1. Open user attached project 2. Try these three scenarios: 1) Set System.Runtime.Serialization.Formatters t... Read more
Bug reporter opens when opening project from Unity after pushing changes...
After pushing a project to Collaborate and going to File > Open Project... project opens, but Unity bug reporter is opened also. T... Read more
Unlit shaders are not writing to the depth buffer
Steps to reproduce: 1. Download and open the attached project 2. Observe focusing of cubes in the Game Window Expected result: all ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map