Search Issue Tracker
Visual Studio Code "hangs" on debugging
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "scene1" scene 3. Open "MettaurAI" script with Visual Studio Code 4.... Read more
[Android][Daydream] Flickering in left eye on Google Pixel 2 when using ...
How to reproduce: 1. Open the attached "TankSmaller" project and change your platform to Android (or use -buildTarget <Android> when... Read more
UDPClient does mot receive UDP messages in Editor/Build
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Generate UDP messages on the local network using po... Read more
[Metal] ScreenCapture.CaptureScreenshotAsTexture yields a transparent te...
Reproduction steps: 1. Open the attached project. 2. Go to 'File > Build Settings > Player Settings'. 3. Check the 'Metal Editor Sup... Read more
No warning about scripts being compiled is shown after trying to add a n...
There used to be a warning shown after trying to add a script just after creating it and while the engine was compiling all the scri... Read more
[Animator] First frame of animator isn't updated by PlayableGraph after ...
Steps to reproduce: 1. Open user attached project 2. Open TestScene.unity 3. Play the scene 4. Press respawn from the GUI - observ... Read more
Particles: Crash regression when particle system has no Renderer module
To reproduce: 1. Create a new project 2. Create a particle system 3. Remove the renderer module 4. Enter play mode 5. Move the part... Read more
Screen.currentResolution returns the biggest possible resolution instead...
Steps to reproduce: 1. Create a new project 2. Add a gameobject, add a script to it 3. Under start(), add "Debug.Log(Screen.currentR... Read more
UI element changes position after upgrading to newer Unity version
Steps to reproduce: 1. Download RectTest.zip and open project in 2018.1.0b2 2. Notice that "PanelWhite" is located on the left side ... Read more
After reimporting fbx asset warning appears in console and it's metafile...
Reproduction steps: 1. Download user's project and open in Unity 2. From folder of the project open the "BambooTree.fbx.meta" (with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map