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Fixed in 2018.2

Votes

0

Found in

2017.3.0f3

Issue ID

991764

Regression

No

[Metal] ScreenCapture.CaptureScreenshotAsTexture yields a transparent texture

Graphics - General

-

Reproduction steps:
1. Open the attached project.
2. Go to 'File > Build Settings > Player Settings'.
3. Check the 'Metal Editor Support' checkbox.
4. Play the 'Main' scene.
5. Click 'Capture'.
- Texture assigned to 'Canvas > RawImage' gets transparent.

Actual behavior (Screenshots attached):
- Metal yields transparent texture.
- OpenGL yields black texture.

Expected behavior:
- Metal and OpenGL behavior is similar.

Reproduced with:
2018.2.0a1 (210ec0022b93), 2018.1.0b6, 2017.3.1f1, 2017.3.0a7 (feature introduced)

Comments (3)

  1. 8ec486b784b4733e66299d51af591739?d=mm

    Aleksander87

    Sep 20, 2019 16:24

    Yes, I too see this in 2019.2

  2. D762652ed97f7fd821bbaaeb07f46c4f?d=mm

    Discipol

    Aug 08, 2019 08:54

    Same issue in 2019.2

  3. 6bfcefbb81dc645b24b391dd9af181e8?d=mm

    Zwilnik

    Dec 27, 2018 18:25

    Seeing same issue in Unity 2018.2.18f1

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