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Setting a single blend mode of an MRT modifies the blend of the other RTs
To reproduce: 1) Open attached project and scene 2) Open RenderDoc and inject it into process 3) Get a capture (you can also check s... Read more
[Tile Palette] A specific tiles becomes enlarged when editor is opened 2...
To reproduce: 1. Download project, delete Library folder 2. Open project, notice that in Tile Palette tab there are 3 separate palet... Read more
[asmdef] "assemblyReferences" doesn't contain any references, only 'Null...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Main" scene 3. Enter Play mode Expected Result: The Console should... Read more
[asmdef] "Assembly has duplicate references" doesn't specify the duplicates
Reproduction steps: 1. Open "MinimalRepro" project 2. Look at the Console output Expected Result: The "Assembly has duplicate refe... Read more
Crashed while updating project after pulling changes via Collab
Similar (but not necessary the same) issue with Tiles Validation was found here: https://fogbugz.unity3d.com/f/cases/976411/ (which ... Read more
Animated rigidbodies no longer affect other rigidbodies connected throug...
To reproduce: 1) Open attached project and scene 2) Play it Expected: The three objects all fly around the scene, two spheres being... Read more
KFCurve::KeySet crash when importing FBX file
To reproduce: 1. Open any project 2. Import user's attached FBX file Expected: editor doesn't crash Actual: editor crashes Reprodu... Read more
TestRunner category does not filter tests if you double click on the cla...
Steps to reproduce: 1. Open attached project "TestRunnerDoubleClickFilter" 2. In the TestRunner window, select a category and press ... Read more
Carve Hull is rotated when changing Nav Mesh Obstacle box shape size
Steps to reproduce: 1. Open attached “CarveHull.zip” Unity project 2. Open “Scene” scene 3. Select “Carving Rotated” object in Hiera... Read more
[iOS] Changing screen orientation via script on iOS 8 stretches/upscales...
Steps to reproduce: 1. Open attached project 2. Build 'Test' scene to iOS 3. Run the game on iOS 8 device 4. Tap the 'Portrait' but... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map