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[Shuriken] "Particle Start Rotation curves must all be in the same mode ...
Repro steps:1. Download Magic Arsenal package from asset store.2. Open "sci-fi_bug" or "scifi_beamup" scene and press Play (some oth... Read more
[Light Module] Particle Lights interfere with Directional Light Shadows
Repro Steps:1. Open Scene1 from attached project.2. Press Play or preview in Scene view3. Observe flicker of the directional light's... Read more
[Android] [Video Player] Black screen if streaming a video in release mo...
Steps to reproduce: 1) Download attached project ' VideoTestProject.zip' and open in Unity2) Open Build Settings and make sure Devel... Read more
BoxCollider2D with PlatformEffector2D using ColliderMask does not collid...
BoxCollider2Ds with PlatformEffector2Ds using Collider Masks does not collide, even when masks are set to "Everything." To reproduce... Read more
[Daydream] Camera renders visual artifacts when high resolution image is...
To reproduce: 1.Download and open attached "Smart2VR.zip" project2.Build the project to a device.3.Open the application via DayDream... Read more
[iOS] Keyboard: Input.anyKeyDown, Input.GetKeyDown is not registered
Both bluetooth and USB keyboard: Input.anyKeyDown, Input.GetKeyDown not working. Steps to reproduce:1. Open user's attached project2... Read more
Corrupted Sprites on "Microsoft Edge" WebGL build, if sprite's Width is ...
To reproduce:1. Open attached project.2. Open "Test" scene.3. Build&Run it for WebGL.4. Play it on Microsoft Edge. Actual result... Read more
Errors being produced when deleting last Quality level or adding the new...
How to reproduce:1. Open new Unity project2. Go to Edit --> Project Settings --> Quality3. Delete all the quality levels and t... Read more
API Updater does not update Animator.Stop() method from 5.6 to 2017.1
How to reproduce: 1. Open attached project- Note that there is an Error in the console, but the API Updater wasn't triggered - Repro... Read more
Unity crashes when building a project for platform when platfform suppor...
Steps to reproduce:1. Open the attached project (Marsh-TakeTwo.zip)2. Click on Menu bar -> HoloToolkit -> Build Window -> B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List