Search Issue Tracker

0
votes
By Design

TaskCanceledException is thrown when canceling a CancellationTokenSource...

Scripting

-

Jul 26, 2018

-

Version/s: 2018.2.0f2

Repro steps:1. Open QA attached project "repro_1064557"2. Enter Play Mode3. Wait until the Cube is destroyed4. Observe the Console E... Read more

0
votes
Fixed

Child GameObjects are added as last in order in a Variant when adding ch...

Scene Management

-

Oct 30, 2018

-

Version/s: 2018.3.0b7

Repro steps:1. Open QA attached project "repro_1095995"2. Open PrefabB in Prefab Mode3. Add a child GameObject named "BChild4"4. Exp... Read more

0
votes
Fixed

Sprites rendered through Command Buffers not displayed until rendered on...

2D

-

Nov 03, 2018

-

Version/s: 2018.3.0b8

Sprites rendered through Command Buffers not displayed until rendered once with a default Renderer Steps to repro: 1. Open the scene... Read more

1
votes
Fixed

Unity Editor Windows change color when Bakery Lightmap is rendered

Themes

-

Oct 19, 2018

-

Version/s: 2018.3.0a1, 2018.3.0b6

How to reproduce:1. In the Bakery menu select Clear Baked Data2. In the Bakery menu select Render Lightmap3. In the Bakery Window pr... Read more

0
votes
Fixed

Compute shader errors not being passed to inspector/console on Metal

Shaders

-

Nov 05, 2018

-

Version/s:

Compute shader errors are not passed to inspector/console if all kernels fail on DX compiler errors on Mac (Metal). Steps to repro:-... Read more

0
votes
Fixed

[Audio] Editor crash on resetting Audio Mixer group properties

Audio

-

Nov 02, 2018

-

Version/s: 2018.2.0b10, 2018.3.0b9

[Audio] Editor crash on resetting Audio Mixer group properties. Steps to reproduce :1. Create a new or open attached project.2. Go t... Read more

0
votes
Fixed

[Terrain] Stamp Height Tool height value lost when new Terrain Tile is s...

Terrain

-

Nov 05, 2018

-

Version/s: 2018.3

Only happens with negative height stamp values. Might not be an issue on Chris's branch but making a bug report just to keep track o... Read more

0
votes
Fixed

Playmode tests timeout when Time.timeScale is large

Unity Test Runner

-

Nov 05, 2018

-

Version/s:

The Playmode tests are probably using the GameTime to decide when to timeout, which make most tests that would touch Time.timeScale ... Read more

0
votes
By Design

PrefabUtility.GetObjectOverrides() produces a null reference exception w...

Asset - Database

-

Oct 27, 2018

-

Version/s: 2018.3.0b7

Steps to reproduce: 1. Download and open the attached project2. Select "Tools/test prefabs Asset" Result: NullReferenceException Rep... Read more

6
votes
Fixed

[Android] Google Play Console APK Pre-Launch report has accessibility wa...

Mobile

-

Oct 26, 2018

-

Version/s: 2018.2.13f1

Steps to reproduce:1. Open user attached project2. Build with checked ARMv7 architecture3. Upload it into Google Play4. Look the pre... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.