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UI RectTransform gizmos are offset by 2px
UI RectTransform gizmos are offset by 2px which can be visually misleading How to reproduce: 1. Create new project 2. Create new UI... Read more
"Fragment shader missing texture binding at index 0" when packing sprite...
"Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/BlitCopy)" when packing sprite into atlas, Metal only ... Read more
"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...
"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more
GL.Clear ignores current Render Target
Reproduction steps: 1. Open the attached project; 2. Open the StencilTest scene; 3. Open the Frame debugger window; 4. In the scene ... Read more
Particles start shaking when noise setting is activated
To reproduce: 1.Open users attached project 2.Select "Particle System" from the hierarchy 3.Simulate the "Particle System" Expected... Read more
After playing animation in game mode one part of a animated game object ...
After playing animation in game mode one part of a animated game object disappears if it isn't visible by main camera. Moving or rot... Read more
Overlay shader rendered before particle system if order in layer > 0
Steps to reproduce: 1. Open attached project 2. Open test scene 3. Observe that the object with overlay shader ir rendered before th... Read more
When using Conditional Attribute, string is not shown in the console
Reproduction steps: 1. Open the attached project; 2. Open myscene.unity scene; 3. Enter a play mode; Expected results: there should... Read more
Unity doesn't fully support Khmer Fonts
Repro Steps: 1. Install Khmer font 2. Open Unity and create a new project 3. Import the Khmer "true type font" file into your asset... Read more
Erroneous object instantiation when dragging prefab from Project window ...
To reproduce: 1. Create new project 2. Create cube and its prefab, delete cube from scene 3. Drag prefab to scene (do not release mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link