Search Issue Tracker

1
votes
Fixed

[MonoDevelop] 5.9.6 won't apply and save custom format policy

CodeEditors

-

May 27, 2016

-

Version/s: 5.3.5p1

Steps to reproduce: 1) open MD 2) import custom policy (user has attached one) 3) press ok 4) go into options and select new policy ... Read more

1
votes
Duplicate

Unity crashes in DoImportScene when importing a particular fbx model

--

-

May 31, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1) Create a new project or open an existing one. 2) Import the attached asset 'test_cube.fbx'. - Unity crashes... Read more

0
votes
Fixed
1
votes
Fixed

Hard EXC_BAD_ACCESS crash from AsyncOperation

Editor - Other

-

May 27, 2016

-

Version/s: 5.3.5p1

How to reproduce: 1. Extract attached project 2. Replace the runTestsForever.sh script with the one provided here 3. Edit the runTe... Read more

0
votes
By Design

Unity crashes when using "Object.DontDestroyOnLoad(this);" because of me...

Scripting

-

Dec 27, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project. 2. Open scene named "MoveCubeAB". 3. Enter the play mode. 4. Wait for some time (until... Read more

0
votes
Fixed

UnwrapCL.exe fails with models set to Generate Lightmap UVs

Asset Import

-

Jun 01, 2016

-

Version/s: 5.4.0b21

Imported models in 5.4.0b21 fails, the following error continuously appearing: "UnwrapCL.exe has stopped working". Reproduction Ste... Read more

3
votes
Postponed

Editor crashes in 'mono_magic_trampoline' when calling a generic function

Mono

-

May 29, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1) Open the attached project. 2) Open scene 'eg.unity'. 3) Press play. - Unity crashes. Note: it crashes when... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.