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[iOS] Crash when calling native UIViewController that changes orientatio...
Project is attempting to present UIImagePickerController (Library Photos set, which is the only portrait) while the Unity game is se... Read more
[2D] Null Reference exception when selecting Edit Outline after changing...
Null Reference happens in 18.1 3 different errors happens in 18.2 (trunk) 18.1 Steps To Reproduce: 1. Import a new sprite. 2. Se... Read more
[VR][Android] Changing the render scale causes the screen to flicker
Device: Samsung Galaxy S8 SDK: Daydream API: GLES3 Rendering: Multipass The screen flashes black when switching between render scal... Read more
sRGB setting is ignored when Particle System is sampling color of a text...
To reproduce: 1. Open my attached project 2. Enter Play mode (or click on Particle System) 3. Observe differences between object wit... Read more
Storage Limit Reached message covered by Upgrade Version message in Coll...
I when trying to commit this project to Collab, the commit doesn't go through: i get prompted that there are changes again. See gif ... Read more
Collab: Crash when call to /uploads fails (299, 502, etc.)
A crash occurs everytime I try to commit a change on this project. The change: test.cs should have its class name renamed from "Test... Read more
[Android] Very poor realtime reflections performance on Galaxy S8 with M...
Very low fps on Galaxy S8 The attached Reflections project gets 16-10 FPS, compared to 60ish on a Pixel 2 The attached Heavy proje... Read more
[macOS] Mouse cursor texture has transparency glitches when running on n...
Custom cursor transparency glitches when the Build is run on a non-native resolution. Steps: 1. Connect a monitor that has differe... Read more
Home and End buttons are ignored when in Object picker menu
To reproduce: 1. Open any project 2. Create new Material 3. In Inspector window, select any object picker (circle with dot inside) 4... Read more
[iOS] Player crashes at decode_alpha_selectors_etc when decoding crunche...
To reproduce: 1. Open project attached by the user 2. Build "TestScene" to iOS platform 3. Launch application on the device Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object