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Duplicate

Votes

0

Found in

2018.1.0b2

Issue ID

988386

Regression

No

sRGB setting is ignored when Particle System is sampling color of a texture in Linear Color Space

Visual Effects - Legacy

-

To reproduce:
1. Open my attached project
2. Enter Play mode (or click on Particle System)
3. Observe differences between object with Mesh Renderer and Particle System (see picture attached)

Expected: both object look identically
Actual: particles appear different as sRGB texture setting is ignored when project is using Linear Color Space (check picture attached)

Reproduced in: 2018.1.0b4

Note: cannot test on earlier version as PS Shape Texture feature not available

Related parameters :
Color Space - File > Build Settings > Player Settings > Other Setting > Color Space
sRGB - Project window > gradient white black > in Inspector window find sRGB settings

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