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0
votes
Fixed

Windows player executable is not large address aware

Windows

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Jan 22, 2018

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Version/s: 5.6.0b3, 2017.2

Regression since 2017.2. Fixed in: 2017.2.2p1, 2017.3.1p3, 2018.1.0b9, 2018.2.0a1 Read more

1
votes
Won't Fix

Custom Property Drawers are not allways called when calling Property Field

IMGUI

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Dec 21, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the tester (propertyDrawerBug.zip). 2. Open the "scene" scene. 3. Select the "Test" ... Read more

2
votes
By Design

[ShaderGraph] Terrain's shader becomes pink when distance between camera...

Package: Shader Graph

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Jan 18, 2018

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Version/s:

Terrain uses custom shader "PartyPreview.ShaderGraph" from ShaderGraph example project. Steps to reproduce: 1. Download 989263_repr... Read more

0
votes
Fixed

Editor crashes when the compute buffer size doesn't match the data type ...

Graphics - General

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Jan 19, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1. Download attached project and open "diffusion" scene 2. Enter play mode 3. Editor crashes 4. Reopen project a... Read more

0
votes
Won't Fix

Field decorated with a Range attribute defaults to 0 instead of the spec...

Scripting

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Jan 21, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open attached “Range.zip” Unity project 2. Right-click in Project Window 3. Create->Test->RangeAttributeTest... Read more

0
votes
Fixed

Running root element in Test Runner does not run other tests

Unity Test Runner

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Jan 13, 2018

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Version/s: 2017.2.0b8, 2018.1.0b2

Reproduction steps: 1. Download user's project and open in Unity 2. Open Window -> Test Runner 3. Select PlayMode 4. Run the "New Un... Read more

0
votes
Fixed

[DX11] Depth buffer not set correctly when using CubeTextureArrays

Graphics - General

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Jan 15, 2018

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Version/s: 2017.3.0b1, 2017.3.0f3

Reproduction steps: 1. Download project "DepthBugEdited.zip" and open in Unity 2. Open "TestScene" 3. Enter Play mode Expected: dep... Read more

0
votes
By Design

[IL2CPP] Xcode build fails with - "No member named 'Configuration' in na...

IL2CPP

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Jan 17, 2018

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Version/s: 2017.3.0p2

Reproduction steps: 1. Open and build the attached project to an iOS device. Actual result: - Xcode build will fail(IL2CPP): ... Read more

1
votes
By Design

[IL2CPP] UnityLinker.exe fails to run when building a project

IL2CPP

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Jan 17, 2018

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Version/s: 2017.3.0p2

To reproduce: 1. Open project attached by QA 2. Build it for iOS platform Expected result: Build succeeds. Actual result: Build fa... Read more

0
votes
Fixed

PackedMemorySnapshot: "managedHeapSections" do not match stats in Profiler

Package: Memory Profiler

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Jan 15, 2018

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Version/s: 2017.3.0f3

To reproduce: 1) Open attached project 2) Build a Standalone Windows 64bit Player 3) Start Player 4) Open and connect Profiler to Pl... Read more

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