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0
votes
Duplicate

[UNET] Multiple components sending commands prints InvokeCommand error

Networking

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May 21, 2015

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Version/s: 5.1.0f1

Reproduction steps: 1. Open attached project "UNET Bug" 2. Build the game with scene.unity included in the build 3. Launch the built... Read more

6
votes
Fixed

[AssetBundles] Loading an uncompressed AssetBundle with CreateFromMemory...

Asset Loading

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May 22, 2015

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Version/s: 5.0.2p2

Unity crashes when loading an uncompressed AssetBundle repeatedly with AssetBundle.CreateFromMemory/CreateFromMemoryImmediate. How m... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce: 1. Open GameLoader scene. 2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

0
votes
Fixed

AudioSource.PlayClipAtPoint - removed ability to play 3D sounds

Audio

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Apr 19, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Open attached project 2. Open scene 3. Press play 4. Audio Source created by AudioSource.PlayClipAtPoint is 2D a... Read more

0
votes
Fixed

NetworkReader.ReadNetworkIdentity assumes it is on client

Networking

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May 22, 2015

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Version/s:

The function NetworkReader.ReadNetworkIdentity assumes it is on client, so it uses ClientScene.FindLocalObject(). If it is on a dedi... Read more

0
votes
Fixed

[WP8.1] Keyboard rotates regardless of the application orientation settings

WP8.1

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Apr 29, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Import the repro.unitypackage. It contains a scene with an input field 2. Set the Default orientation of the app to... Read more

1
votes
Fixed

Missing materials in scenes loaded from assetbundles

Assets Management

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May 19, 2015

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Version/s: 5.0.2p1

How to reproduce: 1. Open attached project 2. Open scene StaticAssets/Scenes/GameLoader.unity 3. Go to Build -> Game Build 4. Selec... Read more

0
votes
Fixed

[Project] Opening a new project from forced free version of Unity, opens...

Themes

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May 19, 2015

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Version/s: 5.1.0b6

Steps to reproduce: 1. Open any project with Unity from command line with -force-free arguments 2. Select File -> New Project -> Cr... Read more

9
votes
Fixed

FMOD::Sound instance for resource error

Audio

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce: 1. Open GLTest.zip project 2. Open GameLoader scene 3. Run custom builder in top of Editor menu. Build->Game build an... Read more

0
votes
Fixed

[Texture] EditorUtility.CompressTexture() function does not work, import...

Graphics - General

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May 15, 2015

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Version/s: 5.0.2f1

Reproduction steps: 1. Open attached project "CompressionProblem" 2. Reimport "BigTree_bark_diffuse" texture 3. In the Console windo... Read more

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