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[iOS] VideoPlayer player is paused when unplugging headphones
While using VideoPlayer API to play a video with no audio and no playback controls on it, the video is paused when removing headset/... Read more
[Android] Spotlight, attached to a Player, disappears when it reaches Me...
How to reproduce:1. Open attached Unity project2. Build and run game on a device3. Wait until enemies become visible on the screen E... Read more
[Vulkan] Crash when minimizing player window
Steps:1. Build a player with Vulkan with the attached project2. Run the player3. Minimize the player4. Click on the windows taskbar ... Read more
[Android] Tegra 3 GPU : RenderTexture.Create failed: format unsupported ...
1) Download attached project ad open in Unity2) Build and Run samplescene on a device3) Wait 5-10 mins until the scene will start re... Read more
Enabling Animator component during Play mode in Prefab mode permanently ...
Steps to reproduce:1. Open attached Unity project2. Enter Play mode3. Open "Hugo" prefab in Prefab mode (observe starting prefab com... Read more
[Linux] Menu hotkeys only work after opening the menu at least once
To reproduce:1) Create new project2) Select any object3) Try Shift+Alt+A Expected: Object gets enabled/disabledActual: Nothing happe... Read more
Profiling Editor keeps leaking memory
Steps to reproduce:1. Open new project2. In Profiler window click "Profile Editor"3. Let it run and while looking at the Task Manage... Read more
[LWRP][iOS][GLES2] RenderTexture.Create failed: requested size is too la...
To reproduce:1. Open project attached by QA2. Switch platform to iOS and set GL ES2 API3. Build and run ExampleScene-Player Expected... Read more
Memory leaking when selecting an Audio Source in Editor
Steps to reproduce:1. Open new project2. Add Audio Source to scene3. Select it in hierarchy4. Observe in Task Manager Unity taking u... Read more
Query performance significantly dropped
How to reproduce: 1. Open attached project (BoxCastPerf.zip)2. Open scene Scenes/SampleScene.unity3. Open the Profiler window and sw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved