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Exception in UnitySetUp doesn't cause tests to fail
Steps to reproduce: 1. Open attached project2. Open test runner and run tests3. Notice that test passes even though exception got ra... Read more
Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...
How to reproduce:1. Open the user's project.2. Enter Play Mode.3. Press "Space" Expected results: The circle falls smoothlyActual re... Read more
[Android][VideoPlayer] Video not rendered correctly if the app is built ...
A video played with Unity's VideoPlayer class renders incorrectly (black with artifacts) if the .apk is built using "-executeMethod ... Read more
Editor crashes with SpriteShapeUtility::SpriteShapeUtils_SpriteShapeFill...
How to reproduce:1. Open attached "MMORPG - Gaya" project2. Observe the crash Reproduced with: 2018.2.3f1, 2018.2.10f1, 2018.3.0b4, ... Read more
[Android][iOS] Resolving MSAA Depth RT with custom blit shader results i...
To reproduce:1. Open attached project "MSAADepthBug.zip"2. Open "MSAADepthBugDemo.unity" scene3. Build for iOS device4. Deploy the X... Read more
Unable to maximize editor if it was minimized while an extra window with...
Steps to reproduce:1. Create a new project2. Open Help/About3. Minimze unity through the Windows taskbar4. Attempt to maximize edito... Read more
[Mobile] [LWRP] Meshes are not rendered in the scene, only the skybox
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles3 and Color space(Android ... Read more
Shadows are not rendered when Mesh Renderer Cast Shadows parameter is se...
How to reproduce:1. Open the attached project2. Go to the Inspector window -> Mesh Renderer -> Cast Shadows3. Set Cast Shadows... Read more
typeof(System.Action).BaseType.GetMethod ("Invoke") crashes the Editor i...
To reproduce: 1. Open the attached project (reflectionCrash.zip)2. Enter Play mode Expected: the Editor doesn't crash Reproduced in ... Read more
Inspector menu items move about slightly after clicking on them a few ti...
This requires a monitor with a resolution higher than 1080p To reproduce:1. Set your scaling option to something other than 100%2. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open